Server Rules
Last updated: May 2026 — Read these before playing. Ignorance of the rules is not an excuse. Use common sense.
Glossary
| Term | Definition |
|---|---|
| RDM | Random Deathmatch — killing a player without a valid RP reason |
| RDA | Random Arrest — arresting a player without a valid reason |
| NLR | New Life Rule — upon death you forget everything from your previous life |
| LTAP | Leaving to Avoid Punishment — disconnecting during an active staff sit |
| KOS | Kill on Sight — a sign or rule allowing you to kill trespassers on your property |
| FailRP | Acting in a way that breaks the logic of your roleplay character |
| Minge | Someone deliberately ruining the experience for others |
| Advert | An in-game announcement (via /advert) declaring a roleplaying action |
| Prop Block | Using props to seal off an area so it cannot be entered |
| Prop Kill | Intentionally using a prop to deal damage to another player |
| Prop Climb | Using props to reach areas you couldn't normally access. |
| Prop Surf | Using props to fly, travel faster or avoid damage. |
| Prop Spam | Spawning large numbers of props in attempt to cause lag or to grief. |
0. Freedom of Speech & Player Expression
Here at NukeRP we place a big emphasis on freedom of speech. We encourage and support players to express themselves freely and speak naturally while playing on the server. Players are allowed to express opinions, joke around, debate, and portray flawed or controversial characters as part of immersive roleplay. Trash talk, banter, swearing, dark humor, political discussion, controversial opinions, and heated roleplay are generally allowed.
However, freedom of speech does not protect behavior that intentionally ruins the experience for others.
0.1 Direct harassment or targeted bullying is prohibited.
0.2 Repeated personal attacks intended to genuinely upset someone is prohibited.
0.3 Doxxing or sharing personal/private information is prohibited.
0.4 Credible threats of violence or self-harm encouragement is prohibited.
0.5 Hate speech or slurs used with the clear intent to harass, intimidate, or target protected groups is prohibited.
0.6 Encouraging illegal/extreme harmful activity is prohibited.
1. General Conduct
1.1 Treat everyone with basic respect.
1.2 No spamming voice or text chat (Minging).
1.3 Do not impersonate staff or other players.
1.4 Do not exploit bugs, map glitches, or unintended physics behaviour in a way that affects economy, other players, or general server operation. Fun isn't banned — if you find one, report it.
1.5 Cheats, aimbots, macros, or any third-party advantage are permanently bannable if used maliciously or for personal gain.
1.6 Do not disconnect to avoid a punishment (LTAP). Doing so will result in the punishment being applied when you return, plus a possible extension.
1.7 Use common sense.
1.8 Staff decisions are final. If you disagree, talk to a higher up OR appeal it — don't argue mid-sit.
2. New Life Rule (NLR)
2.1 When you die, your character has no memory of anything that happened in their previous life.
2.2 You may not return to your place of death for 5 minutes after dying.
2.3 You may not use any information from before your death to influence actions in your new life (e.g. knowing who raided you, where printers are, revenge, etc.).
2.4 Police may return to an area after the NLR timer expires to resume law enforcement duties.
2.5 If you have been raided and died defending you may return to the area after the NLR timer expires.
3. RDM & Combat
3.1 You may only kill another player if you have a clear, valid RP reason. Valid reasons include:
- Defending yourself or others from an active attack
- Defending your base from an ongoing raid
- Participating in an active mugging or kidnapping (as the criminal or target)
- A hit has been placed on them (hitmen only)
3.2 The following are not valid kill reasons:
- They annoyed you
- They looked at you or your base
- They bumped into you
- You "suspect" they'll attack you
- They are a different job than you
3.3 Always warn someone before shooting unless you are already under attack. For example: "Leave my property now or I will shoot" counts as a valid warning.
3.4 Killing 3 or more players in quick succession (1s-1m) without justification (Mass RDM) will result in an immediate ban.
3.5 Spawn camping is strictly prohibited.
4. Prop Rules
4.1 Prop Kill — using props to damage or kill players is forbidden.
4.2 Prop Block — sealing off public roads, doorways, or the spawn area with props is forbidden.
4.3 Prop Climb — using props to reach areas you couldn't normally access is forbidden. Use ladders instead.
4.4 Prop Surf — riding props to travel faster or avoid damage is forbidden if used maliciously.
4.5 Prop Spam — spawning large numbers of props to cause lag or grief is a bannable offence. Please remember to clean up your props when you are done with them or change jobs.
5. Basing & Building
5.1 You may only build inside/outside (outside to the extent of the footpath. please try to make it clear for pedestrians aswell.) a property you have rented. No bases/building on the street or in spawn. (hobos are an exception; see Job Rules).
5.2 Place a Building sign on your base while constructing. The building sign is to be removed when there are active entities in the base. While a building sign is up:
- You may not store printers or contraband inside
- Other players may not raid you
5.3 Remove your building sign when the base is finished.
5.4 Fading doors: Maximum 5 fading doors protecting any single set of valuables. Each must have a working keypad with at least a 3-second hold time. Fake keypads are not allowed.
5.5 One-way props are allowed for visibility only. You may not shoot through them — if you can't be shot back through it, you can't shoot through it.
5.6 Bases must have a usable entrance accessible via lockpick or keypad cracker. No mazes, no pixel-perfect crawl spaces, no pitch-black/all-white rooms.
5.7 Pitch-black or all-white bases are prohibited.
5.8 KOS signs are valid only inside your owned property. You cannot KOS players on the public footpath outside your base, in shared hallways, or in any public area. You must warn them, either verbally or in advert, at least once before acting.
5.9 Drug Dealers are permitted to build on top of package drops however, they MUST be accessible to everyone else.
5.10 Trap bases or impossible bases are prohibited.
5.11 Squatting is only allowed as a Hobo. Do not be obstructive to the property owner's activities and attempt to 'hide' from them within RP.
6. Crime Rules
Raiding
6.1 You do not have to advert raid.
6.2 You may not raid the same base more than once every 30 minutes.
6.3 Dead raiders and defenders must follow NLR; You cannot return to assist the raid.
6.4 You may not raid:
- The spawn area
- Bases with an active Building sign
- The Police Department (unless you are breaking out a prisoner. Advert
PD Raid)
Mugging
6.4 You must advert Mug before mugging someone.
6.5 The maximum demand is $5,000.
6.6 Give the victim at least 10 seconds to comply before taking action.
6.7 You may not mug players who are clearly AFK, in spawn, or who just joined the server (under 30 minutes playtime).
6.8 You may not mug the same player more than once every 10 minutes.
Kidnapping
6.9 You must advert Kidnap before kidnapping someone.
6.10 The maximum ransom is $20,000.
6.11 You must move the victim to a concealed location. You may not hold someone in a public area.
6.12 Kidnappers must set a ransom and allow the victim (or others) time to pay before harming them.
6.13 A victim may be held for a maximum of 5 minutes. Release them afterwards regardless of ransom outcome.
6.14 You may not kidnap the same player more than once every 20 minutes.
Hits
6.15 Hits are only to go through the Hitman.
6.16 The maximum demand is $50,000.
6.17 Anyone is allowed to call hits given there is RP justification.
6.18 You may not place hits on players who are clearly AFK, in spawn, or who just joined the server (under 30 minutes playtime).
6.19 You may not place hits on the same player more than once every 10 minutes.
Counter-Raiding
6.20 If a base is actively being raided, the base owner's allies may intervene in defence. You must advert Counter before engaging the raiders.
6.21 Counter-raiding is only valid while the raid is still in progress. You may not engage raiders after the raid has ended.
6.22 If you die while counter-raiding, NLR applies; you may not return to assist the defence.
6.23 You may not counter your own raid.
7. Advert Requirements
The following actions require an /advert before being performed:
| Action | Required Advert |
|---|---|
| Mugging someone | Mug |
| Kidnapping someone | Kidnap |
| Counter-raiding | Counter |
| Acting on a warrant | Warrant |
| Detaining a civilian (Government only) | Political Arrest |
| Declaring a tyrannical regime (Mayor only) | Regime |
| Ending a regime (Mayor only) | Regime End |
Hitmen do not need to advert hits.
8. Police & Government Rules
8.1 Police must enforce all currently posted Mayor's laws. "Mayor's orders" is a valid RP justification for any police action within server rules.
8.2 Police must have a valid RP reason to arrest someone; either a broken law or an explicit Mayor's order. Mass-arresting with zero basis is still RDA.
8.3 Police should issue a verbal warning before arresting where practical. Under an active lockdown or declared regime, this requirement may be waived.
8.4 The Mayor may enact any laws they choose, including authoritarian or self-serving ones; tyranny is a legitimate RP path. Players may organise and resist.
8.5 The Mayor may call a lockdown at any time for any stated RP reason (must be adverted). The reason does not need to be impartial.
8.6 A valid warrant is one that uses proper RP justification to arrest/detain/raid a citizen or their property.
8.7 Police may breach and search a base with a valid warrant or explicit Mayor's Orders (adverted as Warrant).
8.8 Police cannot build bases or own property. Their home base is the Police Department. If you have props, entities/a base left over from another job, please:
- Remove the props and entities unless you have a dedicated business. In which, you should put up a "Closed" or "Out of Business" sign.
8.9 Government cannot own contraband unless a regime is declared.
Political Arrests
8.10 Police may detain (kidnap) a civilian on behalf of the Mayor. This must be adverted as Political Arrest. Standard kidnapping hold rules apply. Maximum 5 minutes, victim must be taken to a concealed location. No ransom required.
8.11 A Political Arrest is valid if the Mayor is present and has issued a standing order via advert or gov chat.
Regime Declaration
8.12 The Mayor may declare a tyrannical regime by adverting Regime. Under an active regime:
- Police may arrest, raid, and politically detain civilians on the Mayor's orders
- The Mayor and all police may own and operate contraband (printers, drugs, etc.)
- The Mayor may pass any law without restriction
- Citizens and criminals may organise an armed uprising to topple the regime
Regime Start/End Conditions
8.13 The declared regime ends when the mayor dies or switches jobs. It will not pass on to the next mayor.
8.14 Any contraband left over must be removed when the regime has ended.
8.15 Even under a regime, these protections always apply:
- Players who joined in the last 20 minutes may not be targeted by regime powers
- Regime powers may not be used to harass specific players outside of RP context. Staff discretion applies
9. Job Rules
9.1 Play your job's intended role. A Gun Dealer who raids bases is FailRP without a reasonable backstory.
9.2 Do not switch jobs mid-situation to escape consequences (e.g. switching from criminal to citizen while being arrested). Wait until the situation is over to switch.
9.3 Job-specific rules:
| Job | Key Restrictions |
|---|---|
| Custom Job (/customjob) | Civilian | May raid, mug, kidnap so long as it fits your characters job with RP Justification. |
| Citizen | Civilian | Cannot raid, mug, or kidnap. |
| Cook | Civilian | Sell food to anyone; cannot raid, mug or kidnap. |
| Gun Dealer | Civilian | Sell weapons to anyone; cannot raid, mug, or kidnap. Cannot self-supply unless there are no other dealers on the job. |
| Hobo King | Civilian | Cannot own or rent property or raid. Can mug, and kidnap given RP Justification. |
| Hobo | Civilian | Cannot own or rent propertyCannot mug, raid or kidnap independantly; may do so (with raiding as the exception) under direct Hobo King orders. |
| Theatre Manager | Civilian | Cannot raid, mug or kidnap. |
| Medic | Civilian | Cannot participate in raids or crimes unless teaming with or hired by Thieves, Mob Boss or Gangsters. |
| Police Officer | Government | Cannot own contraband outside of a regime; must follow police rules |
| Police Chief | Government | Cannot own contraband outside of a regime; must follow police rules |
| Police Sniper | Government | Cannot own contraband outside of a regime; must follow police rules |
| Police Medic | Government | Cannot own contraband outside of a regime; must follow police rules |
| Mayor | Government | May enact any laws including authoritarian ones; cannot own contraband outside of a regime; may kidnap via Political Arrest only; may not mug. |
| Drug Dealer | Criminal | Sell drugs to anyone; cannot raid, mug or kidnap unless teamed with other criminals. |
| Hitman | Criminal | Can only kill their contracted target unless attacked first; cannot raid, mug or kidnap unless teamed with other criminals or it is required for the hit. |
| Thief | Criminal | May raid, mug, kidnap within the crime rules above. Can base with other criminals. |
| Mob Boss | Criminal | May raid, mug, kidnap within the crime rules above. Can base with other criminals. |
| Gangster | Criminal | May raid, mug, kidnap within the crime rules above. Can base with other criminals. |
9.4 Do not beg staff or other players for money, weapons, or items.
10. FailRP
The following are FailRP and will be punished:
- Using information from a previous life (see NLR)
- Randomly calling hits on players for no RP reason
11. FearRP
We try not to limit exciting or interesting scenarios with FearRP. If you have any suggestions please let an admin know! The following are FearRP and will be punished:
- Ignoring a mugging or kidnapping scenario entirely (running away is accepted)
- During a mugging, fighting back is not permitted. During a kidnapping, fighting back is permitted.
12. Punishments
Punishments are at staff discretion and scale with severity, intent, and prior history.
Generally we try to follow this format: Verbal warning → Offical warning → Kick → Temp ban → Perm ban.
| Offence | Typical Punishment |
|---|---|
| RDM (first offence) | Warning |
| RDM (repeat) | Warning → Kick → Temp ban → Perm ban |
| Mass RDM | Kick → Temp ban → Perm ban |
| Prop abuse | Warning → Kick → Temp ban |
| Harassment / Bullying | Warning → Kick → Temp ban → Perm ban |
| Cheating / exploiting | Kick → Temp ban → Perm ban |
| LTAP | At staff discretion |
| Staff disrespect | Warning → Kick |
We want to keep punishment as lax as possible. This means however, that if this system is taken advantage of, we will have to increase severity of punishments and rules.
Staff reserve the right to apply harsher punishments for extreme or malicious behaviour.
13. Appeals
If you believe you were punished unfairly, contact an admin directly or appeal on our Discord linked down below. Please don't argue mid-sit; wait until afterwards and bring it up calmly.
These rules exist to keep the server fun for everyone. If something feels wrong or broken, tell a staff member rather than retaliating yourself. All rules are subject to change, feedback is appreciated!